CWRU • CIA • CIM

VCET: Vibe-Coded
Ed-Tech Challenge

Imagine and create educational tools for the arts, humanities, and social sciences — games, chatbots, journals, storytelling apps, and more — using AI and natural language. No coding experience required.

April 17–19, 2026Nord Hall 356

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Application deadline: 5:00 PM, Sunday, April 12, 2026

Open to all CWRU, CIA, and CIM undergraduates — arts, humanities, social sciences, CS, and every major in between

What is Vibe Coding?

Vibe coding is a new way to build software by describing what you want in plain English. Instead of writing code, you focus on the vibe: what do you want learners to experience — curiosity, empathy, resilience? a deeper appreciation of complexity and ambiguity? a whole new understanding of what it means to be human in this more-than-human world? AI handles the code.

1

Describe

Tell the AI what you want to build using natural language. "Make a tool that helps students annotate poems together" — that's a real prompt.

2

Generate

The AI interprets your description and writes the code. You don't need to understand how it works — just what it should do.

3

Iterate

Review the result and refine: "Add a sidebar for historical context." Each round gets closer to your vision, like revising a draft.

Who Is This For?

Everyone. Building great ed-tech takes people who understand teaching and learning and people who understand technology. VCET brings them together. Whether you've never written a line of code or you dream in Python, there's a role for you. Students in the arts, humanities, and social sciences are strongly encouraged to participate!

📚

Humanities Students

You know the classrooms, the questions, and the possibilities. Vibe coding lets you turn that insight into working software — no coding experience needed. Your imagination drives the ideas.

💻

CS & Technical Students

Apply as a "technical translator" — be matched with a team to help turn ideas into code and translate the coding process back so everyone's on board. A chance to build for real users across disciplines.

🎨

Everyone In Between

Designers, social scientists, education majors, the curious — the best teams are interdisciplinary. If you care about how people learn, you belong here.

The best ed-tech isn't built by people who know the most code — it's built by people who can imagine new possibilities for teaching, learning, and understanding what it means to be human.

How to Apply

There are two ways to participate. Choose the track that fits you.

Idea Application

Have a vision for an educational tool — or just an interest in ed-tech you'd like to explore? Submit your project idea or describe your areas of interest. No coding experience required — we'll provide tutorials and onboarding on Friday night.

  • Submit a project idea or describe your ed-tech interests
  • Apply as a team (1–4) or individually to be matched with a group
  • Request a "technical translator" if you'd like coding support
  • No coding experience needed
Apply with an Idea →

Coding Application

Have coding experience? Apply as a "technical translator" — you may be matched with a team to help translate their ideas into code and enable everyone's participation in technical decisions.

  • Submit a portfolio (e.g., GitHub profile)
  • Be matched with a team that needs your skills
  • Bridge the gap between ideas and implementation
  • Collaborate across disciplines
Apply as a Coder →

Application deadline: 5:00 PM, Sunday, April 12, 2026

All participants must be current CWRU, CIA, or CIM undergraduates in good standing. Teams can be pre-formed or we'll pair you with students who share similar ideas.

What's at Stake

Judges will select two winning projects to continue development with support from VCET leadership and MindCET, an ed-tech innovation and incubation center. The two winning projects will be featured by MindCET at Israel Ed Tech Week in October 2026, with travel provided for one team member per project to present.

Tools You'll Use

These AI-powered platforms let you build real web apps by describing what you want. No installation, no setup — just start describing your idea for a humanities ed-tech tool.

Lovable

Beginner-Friendly

Describe a full web app and Lovable generates it instantly. Try: "Build an interactive timeline where students can explore the Harlem Renaissance." The easiest on-ramp for non-coders.

Visit Lovable →

Bolt

Beginner-Friendly

Build and deploy web apps from prompts right in your browser. Try: "Create a vocabulary quiz app for ancient Greek terms." No setup required.

Visit Bolt →

Cursor

Intermediate

An AI-powered code editor that writes and edits code alongside you. Best for teams with some coding experience who want more control over their project.

Visit Cursor →

Weekend Schedule

Three days of learning, building, and presenting your humanities ed-tech prototype.

Friday, April 17 — Onboarding

6:00 PMParticipant introductions
6:30 PMOptional vibe coding workshops (no experience necessary!)
9:00 PMWrap-up

Saturday, April 18 — Build Day

10:00 AMWork on projects
All DayBreakout workshops; opportunities to share progress & challenges
5:00 PMWrap-up for the day

Sunday, April 19 — Demo Day

10:00 AMFinish up projects
11:00 AMJudging visitation
12:00 PMFinalist presentations
12:45 PMWinners announced

All events in Nord Hall 356 • Free food and refreshments provided!

How to Prepare

First, apply by April 12. In preparation, consider some of these steps:

FAQ

Questions? We've got answers.

I'm a humanities major with zero coding experience. Is this for me?

Absolutely! Vibe coding lets you build software by describing what you want in plain English. If you can write a clear paragraph, you can vibe code. Your knowledge of literature, history, philosophy, or languages is the hard-to-find ingredient — the AI handles the technical parts.

I'm a CS major. How do I fit in?

We need you! Apply as a "technical translator" — you'll submit a portfolio (like your GitHub profile) and may be matched with a team to help translate their ideas into code and enable everyone's participation in technical decisions. It's a great way to collaborate across disciplines and build for real users.

What should I build?

Any educational tool — games, chatbots, journals, storytelling apps, check-in tools, custom interfaces, and more. Projects can serve teachers and learners of any age, from primary school through college and adult learners, traditional and non-traditional alike. Think: an interactive timeline of the Reformation, a collaborative poetry annotation tool, an AI reading companion, a vocabulary builder, a discussion facilitator for Socratic seminars — if it opens up new possibilities for how people learn, think, or make meaning, it counts.

What if I don't know what "ed-tech" means?

Ed-tech is just short for "educational technology" — any digital tool that helps with teaching or learning. If you've ever used Quizlet, Kahoot, Google Classroom, or Perusall, you've used ed-tech. You'll be building something like that, but focused on a question or possibility you care about in the humanities.

Do I need a team before the event?

Nope! Teams are 1–4 people. You can pre-form a team and indicate it on the application, or the hosts can pair you with students who have similar ideas. Pre-formed groups of 2–3 can also request additional members.

What do I need to bring?

Just your laptop and charger. We'll provide food, drinks, Wi-Fi, and all the tools and accounts you need.

Who can participate and is there a cost?

VCET is completely free. All participants must be current undergraduate students in good standing at CWRU, CIA, or CIM. Food and refreshments are provided throughout the weekend.

Will the AI tools cost money?

We'll provide access to all tools for the weekend. Lovable, Bolt, and Cursor all have free tiers that are sufficient for hackathon projects.

What are the humanities, anyway?

Many students assume the humanities are simply a list of subjects, like history, literature, classics, and so on. Those are our data, but why do we study them? Because they are windows into understanding how we humans make and unmake meaning — indeed, how we make and unmake worlds. If that's the case, then humanities education is not only about problem-solving; it's also about possibility-thinking. As adrienne maree brown says, "We are in an imagination battle." We need to be working together not only to solve current problems but also to imagine new possibilities. We need to be asking, "What kind of future do we want to create for ourselves?"

How will projects be judged?

Projects are evaluated on creativity, usefulness, and innovation for humanities education. We are interested not only in what you have created by the end of the weekend, but also in the potential of your project for further development, with our support, between now and October.